51±¬ÁÏ

The newest addition to 51±¬ÁÏ’s Student Leadership Awards recognizes a value that has long defined the university community: service.Introduced this year through a partnership between the Division of Philanthropy and Alumni Engagement with the Center for Student Involvement, the Golden Flash Service Award honors a graduating senior who has demonstrated outstanding and sustained dedication to community service throughout their undergraduate career. The award recognizes students who have made a meaningful and measurable impact through consistent service over multiple years, whethe...

Pre-Health Programs Office

This website serves as a portal to provide students with the information necessary to find their path within the health care field. The College of Sciences and Humanities has provided resources for both prospective and current students to assist you at any stage of your journey.

Modeling and Animation - Minor

The Modeling and Animation minor provides students with an understanding of and skills to create: parametric models, 2D graphics, UV texturing, character and environment modeling, lighting and rendering, as well as animation.

Contact Us

Apply Now
Request Info
Schedule a Visit

Program Information for Modeling and Animation - Minor

Learning Outcomes

Program Learning Outcomes

Graduates of this minor will be able to:

  1. Demonstrate current skills in two- and three-dimension modeling, animation and game design.
  2. Apply design thinking to technological problems, including demonstrating familiarity with design thinking applicable to their professional work.
  3. Demonstrate an understanding of the ethics (and legal issues) closely associated with fields of modeling, animation and game design.
  4. Demonstrate effective communication skills — both verbally and in written form — with technical, business and design professionals, including effective communication as individuals and as part of a project team.
  5. Participate in and lead multidisciplinary project teams, demonstrating theoretical and practical understanding of team dynamics.
  6. Demonstrate appreciation for diverse cultures and individual differences and reflect that appreciation in their work.
  7. Engage in continuous learning, as well as research and assess new ideas and information to provide the capabilities for lifelong learning.

Admissions for Modeling and Animation - Minor

Admission Requirements

Admission to a minor is open to students declared in a bachelor’s degree, the A.A.B. or A.A.S. degree or the A.T.S. degree (not Individualized Program major). Students declared only in the A.A. or A.S. degree or the A.T.S. degree in Individualized Program may not declare a minor. Students may not pursue a minor and a major in the same discipline.

Coursework

Program Requirements

Minor Requirements

Minor Requirements
AGD 12000TWO DIMENSION GRAPHICS 3
AGD 12001MODELING AND TEXTURING I 3
AGD 22004MODELING AND TEXTURING II 3
AGD 22010DIGITAL SCULPTING 3
AGD 34000CHARACTER ANIMATION 3
AGD 34001ANIMATION PROJECT 3
TMD 11003SOLID MODELING 3
Minimum Total Credit Hours:21

Graduation Requirements

Minimum Minor GPA Minimum Overall GPA
2.000 2.000
  • Minimum 6 credit hours in the minor must be upper-division coursework (30000 and 40000 level).
  • Minimum 6 credit hours in the minor must be outside of the course requirements for any major or other minor the student is pursuing.
  • Minimum 50 percent of the total credit hours for the minor must be taken at 51±¬ÁÏ (in residence).
Program Delivery

  • Delivery:
    • In person
  • Location:
    • Kent Campus
    • Tuscarawas Campus

Subscribe to